Pushing the Limit

Duration: 20 minutes Group Size: Platoon Level Resources: Area with soft ground (for sit-ups) Purpose: To get each Section to accomplish a tiring task together, to highlight the importance of using individuals’ strengths at different points. Overview:    To be the first Section to complete x push-ups and y sit-ups.       x           =          40 X no. of people in each Section       y          =          40 X no. of people in… Continue reading Pushing the Limit

All Aboard!

Duration:          20 minutes Group Size:       Section or Platoon Level Resources:  Mahjong paper/newspaper or toggle ropes Purpose:      To strengthen teamwork, with emphasis on coordination & communication. Overview:    To fit the whole team into an ever-diminishing space by supporting each other. Conduct: Create a square on the ground using mahjong paper or groundsheets (laid out in a large square) or toggle-ropes (laid… Continue reading All Aboard!

Titanic

Duration: 30 minutes Group Size: Platoon Level Resources: Newspaper, toggle rope & masking tape, in an open area Purpose: To strengthen teamwork, with emphasis on coordination & cooperation. Overview: To get all members of each team ashore before their ship sinks. Conduct: Set–up. Mark out an area that can accommodate the whole group. Use masking tape to demarcate… Continue reading Titanic

Small Change

Duration:          10 – 15 minutes Group Size:       Platoon Level (min: 20) Resources:  Post-it pads & markers Purpose:      To emphasize that everyone in a team matters, no matter how big or small a role the person has. Overview:    To avoid elimination and be the last few persons to remain in the game. Conduct: Divide the group into 2 or 3 smaller… Continue reading Small Change

Ball Juggle

Duration: 20 – 30 minutes Group Size: Section Level Resources: Tennis-sized balls (or crushed paper), equal to the number of participants Purpose: To strengthen teamwork, with emphasis on coordination & communication. Overview: To successfully complete various juggling challenges as a team. Conduct: Have the team stand in a circle facing each other. Each member in the team to… Continue reading Ball Juggle

Bull Test

Duration:          10 minutes Group Size:       Section or Platoon Level Resources:  Paper, drawing materials, masking tape Purpose:      To get to know each other by discovering some common personality traits. Overview:    To enable group members to find out which of them share certain personality traits. Conduct: Each person is given a sheet of paper and drawing materials and told to take 5 minutes… Continue reading Bull Test

Team-A-Pod

Duration: 30 – 45 minutes Group Size: Section Level Resources: Masking tape & stop-watch Purpose: To solve a problem as a team, with an emphasis on communication & quality thinking. Overview: To collectively move 7 persons across a 7-metre divide with only 5 body parts in contact with the floor. Conduct: Mark out clearly the start and… Continue reading Team-A-Pod

Touch the Fox

Duration: 15 minutes Group Size: 2 or more Sections Resources: NIL Purpose: To discover how individual proficiency affects teamwork. Overview: To get members of opposing sections to successfully tap the “fox”. Conduct: Facilitator identifies start and finishing lines, about 5 – 10 m apart. Each section identifies a “fox” who will stand at the finishing line, facing away from… Continue reading Touch the Fox

Speed Ball

Duration:          30 minutes Group Size:       Section Level Resources:  6 tennis-sized balls (or crushed paper) & stop-watch Purpose:      To solve a problem as a team, learning the importance of adaptability. Overview:    To figure out, as a team, the quickest way to pass, in a specific sequence, a number of balls from hand to hand. Conduct: Participants form a circle.  Participants must… Continue reading Speed Ball

Trust Falls

Duration:          20 – 30 minutes Group Size:       Section Level Resources:       NIL Purpose:      To learn how important trust is within a team situation. Overview:    To take turns experiencing a situation in which one is required to have complete trust in fellow team-members. Conduct: Facilitator divides the participants into pairs or threes, and instructs each group to assign 1 Faller and 1… Continue reading Trust Falls